About This Game When stargazer Zach watches the sky one night, he sees a star fall and land in the nearby woods. He rushes to check it out, only to find that out the star was actually a girl, and with her, magic returns to the world. – Over 200 quests to find and complete for rewards – Customize Aura’s magic abilities by finding meteors – Seek out puzzle caves for additional rewards – Three possible weddings between party members! – Travel by boat, by underground train and by firewing 7aa9394dea Title: StargazerGenre: RPGDeveloper:John WizardPublisher:Amaranth GamesRelease Date: 28 May, 2015 Stargazer Full Crack stargazer 300 sleeping bag. stargazer wallet secret key. arjun stargazer song download. stargazer package. 6384 stargazer dr. stargazer translation to english. stargazer ringtone download. stargazer jt music lyrics. stargazer yam haus lyrics. stargazer island free download. stargazer oriental lily. stargazer freebsd. stargazer 7.71. stargazer dianthus. graco affix stargazer isocatch. stargazer robust standard errors. stargazer rainbow lyrics. stargazer venom. stargazer strain. gundam seed stargazer full movie. stargazer dio download. stargazer kickstarter. stargazer yoga pose Interesting game so far, but it has many collission bugs. One even got me stuck and forced me to reload my save.. HIGHLY RECOMMEND : 90% Excellent Quest System, Game design encourage detail exploration.Stargazer is an excellent RPG Maker game made by John Wizard. I have played a few of his games and they are of very high quality. Furthermore at Halloween, I got his games for only 49 cents, which is way below its value. I put in at least 40 hours of enjoyment on a single playthrough of Stargazer alone.The most enjoyable feature of this game is the excellent Quest system. There are more than 200 quests that you have to complete in order to finish the game. Unlike most other games there is no distinction between main quests and side quests in Stargazers. Almost all the 200 quests are intricately connected, and you have to finished all of them to get to the final boss confrontation. You will be surrounded by quests anywhere you go, and so you get this non-linear feel because you can choose to do many of the quests in any order that you like. However, many of the quests will also unlock further quests, unlock new areas or new team members. The best feature of the quests system is that you cannot "mess up" the quest system at all. You will be able to do all 200 quests, as the quests do not expire, and are not locked out even if you advance from chapter 1 to chapter 7. When I play the game, I get the pleasant feeling that the developer is trying his best to allow you to do every quests and making sure that your quest will not fail no matter what. At one point in the game, there are 2 oppossing guilds that you can choose to join, and these guilds are fighting against each other. For a while, I was worried that doing certain quests on one side may disable some other quests on the other side. However, the ending of these quests have a weird and surprising twist that enable you to do ALL the quests from both sides. Excellent.In Stargazer, the main heroine can cast extremely powerful spells, but her mana pool and spell abilities does not increase when she levels. You have to find various meteorite that are scattered in the game world, and each of these meteorite will increase her mana and spell repertoire. Such a design encourage exploration and discourages grinding. In fact it encourages me to look carefully at every nook and cranny in the game world, and even jump for joy when I find one of the meteorite in some hard-to-find places. I love it.The game world is extremely huge, but initially you have to walk almost everywhere by foot. In mid game you will be able to sail between various game continents by ship. All this time, there are bird statues that you can unlock in places that you visited, but nothing spectualar seems to happen as you unlock these bird statues. It is only at late game, when the game world is just too huge to travel either by foot or ship, that you get the ability to fly on a huge bird. That is where everything fall in place. If you have been spending time to unlock all the bird statues in your travel, then you can fly to all these locations once you acquire the ability to fly. So, here is another example of how careful and detailed exploration of the game world reaps benefits later.For a 49 cent game, I enjoyed more than 40 hours of high quality, bug-free gameplay. I would highly recommend this game.. Don't be fooled by the slow start to STARGAZER. You might at first think that you've purchased a kids' game but just keep going, those first few "quests" will provide vital information for the last portion of the game.I was surprised to find myself playing for several hours each day, rather than the 2-3 hours I would normally spend playing similar RPGs. STARGAZER is a rather fun RPG with a good story line, some decent humor and very quirky characters. A few of the things that I really liked:1- the quests are an integral part of gameplay, as opposed to being mere time-fillers, and must be completed to advance the story;2- there are only a handful of potions and restoratives, and not the dozens required in similar games;3- fairly straight-forward gameplay (as long as you pay attention to what the NPCs are saying);4- a good bit of plain silliness;5- PUZZLE CAVES!It wasn't all goodness and light though Two things that bugged me were:1- the info provided in the quest journal is somewhat skimpy so I frequently had to go back to the NPCs for reminders; 2- there is no 'dash' option so be prepared to walk everywhere.All in all I found this to be a very enjoyable game, and a welcome addition to my STEAM library!. One of the few RPG-maker games I've bought and actually really enjoyed.+ Excellent soundtrack+ Great sense of humor most of the time+ Every character has a different set of abilities that utilise different items\/resources+ Relatively fun story+ A bunch of variety between main quests, from collecting stuff, looking for stuff, battling and even solving puzzles- Controls are quite clunky- Area-to-area difficulty spikes are quite a nuisance- A ton of backtracking- It's sometimes very confusing where you can and can't go* Non-story NPC's are a bit one-sided, but that's to be expected* Combat with the same units gets a bit stale after a while* NPC's may block your path to certain areas at times. idlemastered. bout 8 hours.actual playtime. 5hoursi'm going to go for a nice stroll. a nice walk. i'll come back 100+ hours later from the walk with a hand missing for some reason.that's right. ITS A WALKING SIMULATOR GAME!?!HOW DOES ONE DO THIS WITH A RPGMAKER GAME!?!here's how they did it.annoying constant go back and forth quests to progress the cutesy starcatcher movie robert D near O like story with hardly any and easily avoidable combat. hardly in 'chapter 3' or so because of it.almost every other rpgmaker game has run mechanics since no one likes walking simulator games... usually. sadly this game is stuck with the default walk like a snail speed.typical rpgmaker combat. nothing special. one thing that was "special" is how you can't tell how much mana someone has. it's just a blue bar that you notice going down! theres no counter to it unlike the health bar does!annoying to farm mechanic. almost every enemy killed leaves a corpse for you to loot. individually. for a chance of maybe money or whatever.the music is great, some original, some of it is typical rpg maker music. at the least the cave musics. harsh fast string instruments vibrating typical of rpgmaker cave areas. creators woulda done great in germany 50+ years ago. first 3 playable characters are very light skinned blue eyed. hardly any differences between them.i'm tired of this game. if i want to walk i'll take my chiweenie outside. not on my computer.. I've only played a few hours of the game, but here are a few points I've gathered from just that.Pros:* Colorful world with non-default tiles* Portraits and nice art* An interesting premise* The ability to choose the color of the main character's dress is nice* The areas were very nicely designed and I had fun exploring them* The combat system is pretty sweet* You can choose which combat path you want to go with the main characterCons:* The writing is pretty bland and I had trouble believing the characters* The balancing in this game is terrible; I went from the first area into the second and was being demolished by the enemies* Not enough stuff to find on the maps, they seem too empty to meBasically, this game had a lot of potential, but fell short of it. The characters as a whole felt pretty bland and terrible. The MC felt like she had as much personality as a can of beans. I know I'm not enjoying a game when I start feeling bored while playing it. I love RPGs, and a good one makes you absolutely adore the characters. They are the driving force of the story, after all. The main heros are suppose to face great peril in order to progress in their goals, and I just can't root for a ragtag group of expressionless dolls. A big part of being able to relate to the characters is identifying their facial expressions and emotions, and this game makes the characters emotions very vague.I bought this game while it was on sale, I don't remember the price but it was pretty cheap. I don't think I'd have bought this game for $5.I'll go back and play the rest of the game to see if I find anything else I like about it.. Fantastic! Not overpriced like other rpg makers games and is suprisingly actually decent but not perfect, dialogue may be weak in some places, but with the overall music and atmosphere (25-35 hours long game)Overall 8/10Music 9/10Gameplay 7/10Story 7/20Length 9/10 (Length is measured on the length that fits game, 60 hours fit Final Fantasy but 5 hours fit COD campaige). RPG MAKER nah ILL PASSlove the burrito master
Stargazer Full Crack
Updated: Mar 26, 2020
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